storesWhere to find it

#FFFFFF

A GAME BY MACOTO NAKAMURA

We kept what matters.

Play online In stores from October 9
The rule

One rule: draw a card.

On your turn, you draw a card. Next turn, you draw a card. And so on. The first to 9 cards has won.

That's it. Yes, that's it.

The box

White on white.

Front
Back
The designer

Macoto Nakamura.

Born in Shimane Prefecture, he now lives in Tokyo. He began his career while studying at Hokkaidō University. After moving to Tokyo, he worked on console video games as a game designer and writer.

In 1996 he fell for the Pokémon trading card game, just released in Japan, and started designing collectible card games himself. In 2003 he created "Konjiki no Gash Bell!! THE CARD BATTLE". Its original concept, built around a binder called the "magic book", was a huge hit: more than 500 million cards sold.

He specialises in games built around manga and anime characters. His method: first become a fan of the original work himself, then design a game that gives other fans just as much pleasure.

The co-publishers

Published four-handed.

#FFFFFF is co-published by Offline Éditions and Le Passe Temps.

Offline Éditions
Le Passe Temps
Where to find it

Every partner store lights up a dot.

0 stores

the game is on the shelf  ·   partner store

Are you a store?

Order, and you appear.

Every store that orders #FFFFFF is added to the map as soon as the order is placed, no questions asked. Pro Packs of 12 or 24 copies through your Offline Distribution account.

A game of #FFFFFF on the playmat, in a store
On a real table, playmat included: try the game in partner stores.
Distribution

Ready in 12 languages. Nothing to translate.

There is not a single word on the cards. The rules are already in the box, in 12 languages. Launching #FFFFFF on your market needs no localisation and no extra cost: one conversation, and we ship.